M2 Insights - Media and Markets

Wanda Meloni - CEO, M2 Insights

Wanda Meloni is CEO M2 Insights and Publisher of Gaming Business Review, and the upcoming VR/AR Review and CG Review. 

Wanda is also the VP of the Board of Directors of the Open Gaming Alliance, a non-profit trade association focused on supporting business, growth and innovation for the games industry. She also sits on the Advisory Boards of the Immersive Technology Alliance, a technology trade group focused on the growth of virtual reality, augmented reality and immersive applications, and SHIIFT a non-profit focused on supporting women in VR. 

Wanda is an international technology and entertainment strategist and has been working with top companies digital media and entertainment for over 15 years. Focused on interactive media trends, she had a deep understanding of interactive media for content development, emerging platforms/tech/games, community empowerment, customer engagement, and development trends.

She works one-on-one with clients to help them build growth and momentum that is focused on:
  • Uncovering new market segments
  • Outlining competitive threats
  • Creating product differntiation
  • Supporting investment and acquisition strategies
  • Defining a positive culture and leadership position
  • Building partnership and developer relations programs

Wanda has published numerous reports and articles over the years on game development, emerging technologies and media trends. M2 Advisory Group has provided strategy, business intelligence, investment and community positioning for some of the top entertainment, consumer goods, enterprise and technology companies. Previous clients have included Intel, Sony Computer Entertainment America, Disney, Warner Bros, Qualcomm, Nvidia, Dolby, Autodesk, Adobe, EMC, Badgeville.

With an eye on international markets, Wanda works with international trade agencies to build strategic relationships and make investment introductions. She consults with global technology companies, content creators, indie developers, and investment firms.

Some of Wanda’s published reports and analysis include:
  • State of Game Development Report
  • Game Developer’s Satisfaction Report – IGDA Report 2014
  • Digital Media Market Study
  • Kids and Games Market Study
  • Middleware and Development Tools Market Analysis
  • Graphics Software and Growth Trends
  • CAD and Visualization Market Study
  • Gamification Market – Game Mechanics for Non-Gaming Apps

Wanda is a recognized industry expert and is frequently quoted in Fortune, Fast Company, Financial Times, Wall Street Journal, USA Today, New York Times, and Los Angeles Times. She frequently speaks at trade events including:
  • Consumer Electronics Show - CES
  • National Association of Broadcasters-NAB
  • Game Developers Conference - GDC
  • Casual Connect
  • Mobile Gaming USA
  • GameStop Expo
  • GSummit

Involved in supporting a number of non-profit groups, Wanda works to support leadership opportunities in technology with a particular focus on women in games, entertainment and media. She is a supporter of STEM and STEAM programs for the youth and games for social good.

Wanda holds an MBA in international business from the Monterey Institute of International Studies, and speaks several languages.


Open Gaming Alliance 
The Open Gaming Alliance is a professional organization focued on business, growth and innovation of the games industry
Vice President - Board of Directors

Immersive Technology Alliance
Technology trade group focused on the growth of virtual reality, augmented reality and immersive applications
Advisory Board Member

SHIIFT is non-profit focused on providing equal opportunity for women, minorities and underpresented groups have access to emerging technology.
Advisory Board Member ​


NGRAIN - Vancouver, Canada
3D volumetric rendering AR solution for enterprise
Past Advisory Board Member

GameOn Finance - Toronto, Canada
Conference on financing and game development
Past Conference Advisor (2010-2012)